Lottery park ground and rocky hillside meshes grew from initial block out by Paul Presley and tailored to help guide the player while lending visual interest
My terrain team would export the scene from the editor to create these meshes from scratch in 3DS Max
Lottery park ground and rocky hillside meshes grew from initial block out by Paul Presley and tailored to help guide the player while lending visual interest
My terrain team would export the scene from the editor to create these meshes from scratch in 3DS Max